Gadget Flashback: The iPod classic

Few gadgets have been as successful and impactful as the first iPod, which revolutionized the way we listened to music. It also helped create the icon status of Steve Jobs. Here’s a fun look back at this amazing music player.

  

Tony Fadell on the iPod, Kickstarter, Nest, Steve Jobs and more

Tony Fadell has a very interesting background, and he’s very knowledgeable about the process of creating great hardware and gadgets. In this excellent interview with Kevin Rose, Fadell discusses a wide variety of topics that would be helpful and interesting to entrpreneurs or anyone who loves gadgets.

He explains the value of Nest and where the company is going in the future. He gives some background on his role in the creation of the iPod and his work with Steve Jobs. And he also addresses some of the challenges of trying to create a hardware company using Kickstarter. Listen to his discussion of the power of saying no and the need for simplicity in products.

Check it out, and you can follow him on Twitter here.

  

Remembering Steve Jobs and the Mac

We’re coming up on the 30th anniversary of the Macintosh computer and a writer from Rolling Stone has uncovered the full transcript of an interview he conducted with Steve Jobs two months before the release of the computer. It’s classic Steve Jobs with some incredible quotes. Check it out.

  

Did Steve Jobs screw up with the “leave us alone” email exchange?

Steve Jobs and Chelsea Isaacs.Over the weekend, news broke that a college journalism student had a little pissing match with Steve Jobs via email. The student, Chelsea Isaacs, emailed Jobs after Apple’s Media Relations department failed to return a phone call Isaacs made, essentially requesting an interview for a course paper. Jobs was curt with Isaacs, responding, “Our goals do not include helping you get a good grade. Sorry,” and ending the conversation with, “Please leave us alone.”

So was Steve in the wrong? A lot of people are calling it some sort of PR tragedy, calling Jobs a dick (which he’s notorious for, anyway), and raising all sorts of hell. I know this won’t surprise you, but I’m with Steve.

First off, it’s called a “Media Relations” department for a reason. As a college student at Long Island University, Isaacs, you aren’t media. You’re just one of thousands of people calling Apple every single day with stupid questions that hold no bearing on the company’s ability to make money. Secondly, as a journalism student, you should know people won’t always call you back. In fact, people will rarely call you back, and though in this case it’s gotten a lot of press coverage, your name just made the “annoying bitches I shouldn’t talk to” list. Good luck getting those future phone calls returned. You can only write so many stories about how such-and-such company sucks because they wouldn’t call you back for your story. Your job is to get the story. You don’t get the story, you’re failing at your job. It’s pretty simple.

Isaacs, in all her wisdom, had this to say: “Under no circumstances should a person who runs a company speak to a customer that way. I’m just enraged and I want people to know this was done.” Again, I disagree. A lot of companies make enough money to alienate a few people, and frankly, I wouldn’t want her as a customer. This is exactly the circumstance under which a CEO should be politely telling a person to fuck off – when that person is aggressively trying to waste company time.

  

Steve Jobs offers top three reasons apps get rejected

At today’s WWDC keynote, Steve Jobs outlined the top three reasons apps get rejected from the notoriously strict App Store.

First, the app doesn’t do what the developer says it does. I can get behind this. It protects the less tech-savvy users, of which there are plenty, from fooling with apps they don’t understand. Second is the use of private APIs. This is probably the most hotly contested issue with iPhone development. Jobs says the APIs are problematic because they often break every time the iPhone OS is updated. Sure, but they also give developers a lot more flexibility with the phone, and isn’t it in the developer’s best interest to release working versions of those apps for every update?

The final reason is that the apps crash. Having reviewed several apps myself, I know that replicable bugs are a big problem.

Jobs did say that 95% of apps get approved within 7 days.