Category: Gaming (Page 11 of 19)

id Software to Release a New iPhone Game Every 2-3 Months

id on the iPhone.The latest in iPhone news (and I know there’s been a lot of it this month) comes from id Software. You may know them as the creators of games like Doom and Wolfenstein and the upcoming Rage. iPhone users will be getting introduced to, or reacquainted with, id over the next year.

id co-founder John Carmack told Joystiq today that he is “passionate about the benefits of the iPhone,” and that his company has a lot of fun porting their titles. He also says it doesn’t require a lot of focus, at least for an established IP like Doom. But there is more to come from Carmack and company, who recently announced their buyout by ZeniMax, parent company to Bethesda.

“I’ve got a slate of iPhone titles, I expect to have an iPhone release every two or three months for the next year,” said Carmack. He made it clear that the benefit isn’t necessarily the money, but rather the level of commitment. When a game doesn’t cost millions of dollars to make and market, it’s a lot less pressure on the development team, which Carmack views as a good thing.

I’m glad to see a major developer taking the iPhone into serious consideration. Titles like Myst have recently been ported as well, but how about some new IP? Personally, I’d love some.

Sony Could Be In Serious Trouble

Bobby Kotick ready to axe Sony.When you’ve taken a company from $10 million yearly revenues to nearly $200 million quarterly revenues, you can pretty much say what you want. If your new company also happens to be worth some $16 billion, you can also say those things to whomever you like, even if it happens to be Sony.

That’s exactly what’s happening between Bobby Kotick, Activision Blizzard’s President and CEO (that would be the $16 billion company), and Sony. Kotick has apparently been frustrated with the fees Sony charges for what he thinks may be a dying platform.

“I’m getting concerned about Sony; the PlayStation 3 is losing a bit of momentum and they don’t make it easy for me to support the platform. It’s expensive to develop for the console, and the Wii and the Xbox are just selling better. Games generate a better return on invested capital on the Xbox than on the PlayStation,” Kotick says. “When we look at 2010 and 2011, we might want to consider if we support [PS3 and PSP].”

For those of you keeping track at home, that’s next year. As in, six months from now. And if Activision sees fit to pull the plug, who’s next? Other developers have voiced issue with Sony licensing fees and the difficulties of developing on their hardware. Would EA see fit to cut ties?

As compelling a case as Kotick might put together, he seems a bit blind when it comes to ideas for saving Sony. In this same interview, Mr. Kotick suggests Sony consider things like the upcoming skateboard controller for a new Tony Hawk title. Are peripherals really what’s slowing the company? I could be wrong here, but how does adding a peripheral, which will probably be available on the other two consoles, help PS3 sales? How does that cut back the fees Kotick so loathes? And what of development? PS3 will still cost more per title for the same game, so where’s the benefit?

In running Sony into the ground is my guess. Kotick’s suggestion leads one direction – further marginalization of the PS3. If they keep releasing the same games and the same peripherals as everyone else, they’ll keep getting beat, for all the reasons Kotick cites early on. Then he doesn’t have to make the tough decision because every developer would leave with him.

For now you can rest assured Activision is still making plenty of money off Sony, but I’d bet other developers share some of Kotick’s thoughts, if not his fervor for making them public. Will Sony respond, or is Kotick just a blowhard? Sound off in the comments.

SNES PC Case Mod Is All Win

SNES PC Case Mod.A couple guys at Asobitech have put together a PC case mod that instantly set me to drooling.

As you can see from the pic, their mod takes shape in the form of an old SNES. Using the guts from an Acer Aspire A150 they hacked together a fully-functional PC into a UK SNES case. It’s not just the case mod, though, it’s that they have fully supported connections coming through the controller cables. These guys have also managed to turn an old cartridge into a slot-loading DVD drive that you can eject with the SNES eject button. Yes, it’s that awesome. According to their site it’s coming to eBay soon.

Review: Motorola Stature i9

Stature i9I’ve been spending the last 2 weeks with Sprint/Nextel and Boost Mobile’s Motorola Stature i9 and I have to say, I’m impressed. Motorola chose to fight two stereotypes with this phone. Whether these stereotypes are real or perceived, Motorola has to convince the world they can develop a phone as good as or better than the RAZR and at the same time, develop a phone for the Nextel market that looks great, sounds great, and can do more than just push-to-talk. I can honestly say that I think they’ve been able to do both in the Stature i9.

Look and Feel:

This is the slickest and most beautiful phone I have seen for the Nextel market. The exterior shines with its glossy finish while at the same time feeling very comfortable in the hand. It’s a little heavy weighing 4.7 ounces but in a good way. The weight and overall sturdiness of the phone makes it feel safe enough to take to a job site while the look and feel make it seem nice enough to show off to the execs.

The exterior display is nice. Measuring 2”, the QVGA screen can handle most of your immediate needs like playing music, using the still and video camera, and checking on your recent calls. All of these functions plus making calls and using push-to-talk can be accomplished by using one of the 13 exterior keys. Now, I know what you’re thinking, 13 exterior keys sounds a bit messy and hard to manage. Well thankfully, it’s not. Motorola has utilized Motorola’s innovative ModeShift technology to use those 13 keys. When you press the smart key, 4 keys become illuminated on the exterior screen that were not there before. These keys help you navigate the menu and choose your selection. Choose My Music, for example, and a different set of 7 keys are illuminated to help you navigate your media. The interface is smart and works well.

The interior is sleek. Maybe too sleek. The display measures 2.2” and is also QVGA. The keypad is a little too flat for my taste. While the keys do illuminate nicely, I expect a little more feel from my keypad. Menus are simple to navigate and familiar if you’ve ever owned a Motorola phone.

The back is made up of a soft material that feels comfortable in the hand and doesn’t feel like it will slip. Not much else to mention on the rear of the camera other than the 3.1 MP camera with a flash. But more on that later.

Form and Function:

Stature i9 2Now on to the fun stuff. Let me first say that this is a great push-to-talk phone. It looks and feels great in the hand. It feels sold enough that it will take a drop and be fine. It also looks nice enough to take out on the town. However, if you’re buying this phone to be the best media phone you’ve ever owned, you’ve come to the wrong place. I’m not saying the media functions on this phone are bad, they are far from that, it’s just that it needs to be put into perspective. If you’re looking for a top notch push-to-talk phone that does media well, I’ve got a phone for you. If you’re looking for a top notch media phone period, end of story, perhaps you should move your search elsewhere. So with that in mind, let’s talk about the goodies.

Most importantly, let me assure you that the call quality is good. Even in my pocket of poor Sprint service at my home, I was able to make and receive quality calls. Voices came through clear with no static or interruption. Also, the push-to-talk interface worked well and clarity was perfect. Glad Motorola made sure the most important things this phone should do, namely make and receive calls and push-to-talk, work great. Plus, with the inclusion of Group Connect, the ability to push-to-talk to up to 20 participants nationwide, and Direct Talk, the ability to push-to-talk in short range scenarios where there is no network coverage, Sprint/Nextel have you covered for all your push-to-talk needs.

Like I said before, the exterior of the phone is great. Just about anything you want to do with it can be accomplished from the exterior menu. The key system is smart and navigation is simple. So let’s look at what you can do.

The 3.1 megapixel camera with auto-focus is nice. However, the pictures it takes are fine. Not good enough to write home about, but not bad enough that it’s an issue. If you need better pictures, bring along a real camera. Along those lines, the video capture is nice, though again, not the best I’ve seen.

The media player is clunky. It’s a bit slow, though it does its job. I feel like we have all become a bit spoiled by the iPod, iPhone, and Zune like interfaces. But I’m sorry; do any of these manufacturers build push-to-talk phones? No. So put into perspective, it’s nice to have a functioning media center on a very good push-to-talk device. It’s hard to complain too much. Plus, add in the stereo Bluetooth, the ability to upgrade to an 8GB SDHC card and you’re all set there.

Summary:

Stature i9 3Motorola has really put out a nice phone here. If you are in need of a push-to-talk phone that looks good, feels good, and handles all of your multimedia needs, then look no further. Combining the sleekness and beauty of the exterior of the phone with the sturdiness and comfort that a push-to-talk device requires, the Stature i9 can be everything to everyone. It can be used on a job site or in the board room. It can be used to manage 20 workers while looking good enough to be seen out on the town with it. It can take good enough pictures and video to meet most people’s needs, while acting as a satisfactory media player. And at $199 with contract at Sprint, $299 at Boost, it’s priced right for its features.

If you’re in the market for a solid, comfortable, and very good looking push-to-talk phone that will meet all your work and play needs, take a look at the Motorola Stature i9.

Play Doom On Your Pre

Doom!Despite the short list of Palm Pre apps available from the app catalog, plenty of folks are choosing Palm as their smartphone provider of choice. As soon as the application dev kit gets out, hopefully the list will continue to expand, including some new games.

In the meantime, take a look at this homebrew fix from a guy known only as Sargun. He’s managed to port Doom (at least the open source version, PRDoom) to the Pre, bringing demonized, gun-riddled hell to Palm’s newest release. Sargun used DirectFB to load the graphics through the Pre framebuffer and says getting the hack to work is fairly trivial.

If you’ve got some time on your hands, and decent geeky ninja skills, you should be able to get this (nearly) fully-functional game to your Pre without much trouble. I hope you also sport some TINY thumbs. The controls look…unwieldy at best.

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