MOG app for Android is TERRIBLE

MOG Music.

I’m seriously kicking around the idea of dumping my iPhone in favor of an Android device. I’ve been playing with the HTC Inspire for the past few days and really loving it. The notification bar alone could be reason enough to say goodbye to Apple for a while, at least anything running iOS. One of the things I loved about my iPhone was the ability to get any music, anywhere. The MOG app was amazing for streaming and allowed for downloads when I would be without a connection. The Android version does the same thing, just much more shittily.

This is one of the problems with Android in general – different apps will behave differently on different devices. That differentiation (wink wink) is good in some ways – there are a lot of options for users – but it can also be a bit painful. Right now my app has a constant “Artist Radio” overlay along the bottom of the screen, no matter which screen I’m on. It blocks the Download button. It blocks the Play Album button. It infuriates the hell out of me. The app also randomly starts playing any time I receive a notification on my phone. Yes, any notification will start whatever music MOG has loaded provided I’ve used MOG earlier in the day. I have to restart the damn phone to turn it off.

  

Angry Birds on Android to reach $1 million in monthly ad revenue

No doubt you know that Angry Birds is a bit of a sensation. The mobile game has been downloaded more than 30 million times across different platforms, some 12 million of which were paid downloads from iOS devices. The game is also on Android, but the game is free there, supported by ad revenue. Rovio Mobile, the game’s developer, says it expects to see monthly ad revenue of a million bucks by the end of the year.

Check the video from Google’s new admob mobile success stories:

I’ve heard of mobile developers doing well – just look at Tapulous – but Rovio and Angry Birds might be the first instance we’ve seen of a developer monetizing its product so well. Rovio is turning huge profit from the game, but also turning around and merchandising the product into plush toys and soon, a kids television series.