Category: iPhone (Page 40 of 55)

Smartphone War: Are Apps the Deciding Battleground?

The touchscreen smartphones.Smartphones used to be the domain of supergeeks and tech professionals – people who needed or desperately wanted the functionality of a full computer in a tidy mobile platform. As the devices became more popular and the desire for on-the-go web capabilities grew you could almost smell the storm coming.

Then the iPhone came out and sold millions, spurring competitors to make their own touchscreen wonderphone. We’ve now got the Blackberry Storm, the HTC G1, the Palm Pre, the Nokia N97, and the Samsung Jet, all running on a different operating system. While the manufacturers tout the hardware features that make their phone the best (physical keyboards, a screen that clicks, a camera with a flash), consumers are starting to look to the software that runs the phone, and the applications they’re finally able to install, to make a decision.

Apple has been most successful with third party application sales and support due to their App Store, which opened in mid-July, 2008. Since release, the App Store has seen more than a billion application downloads and now showcases more than 50,000 third party applications. From games to translators, finance tools to ereaders, the Apple App Store has an app for almost anything, leaving its competitors lagging far behind.

It’s taken nearly a year for competitors to get their mobile application stores up and running, time during which Apple has continued to lure consumers with the promise of a robust app catalog. As Business Insider points out, consumers aren’t just investing in a phone, they’re investing in a platform, with application quality and quantity as a major component of that investment. In a similar article, BI adds that time users spend with applications is replacing time spent on the web. Apps like Yelp allow users quick access to restaurant reviews, where before they would have been using Google.

This isn’t just good news for Apple, it’s an important statistic for developers. Continue reading »

Trouble in 3GS Land: the Roundup

iPhone activations unavailable.It’s been more than a week now since the new iPhone launched and we’ve heard a couple reports of trouble with the new hardware. For a launch, though, the phone seems fairly bug free, along with the Palm Pre and even Nokia’s N97. Here’s what we’ve heard:

Activation
Enough people experienced extended activation times (as long as 96 hours) to warrant a response from Apple. The 3GS manufacturer is sending out $30 iTunes gift cards to say I’m sorry to affected customers, giving up $30 of apps to tend to their understandable frustration.

TetheringWhile tethering is still unsupported by AT&T it is possible to enable the feature via a quick hack. Some users have seen errors reminding them that the feature is unsupported. Uninstalling and reinstalling the hack seems to fix this problem.

GSM NoiseBoy Genius Report was the first to put out the GSM Noise…report. Apparently some sounds on the iPhone trigger a high-frequency “whistle,” typical to GSM phones running near magnets (hello, compass/speaker).

White Burns PinkThe latest trouble comes from french site nowhereelse.fr, where a tipster sent pics of his white 3GS that had apparently been “burned” when it got to hot while running GPS on a 3G connection. The burn looks like a light pink ring around the perimeter of the phone. This is the first and only report we’ve seen of this problem.

Had any trouble with your phone? Leave us the info in the comments.

Sprint Takes Their First Shot

Sprint's Pre vs. iPhone ad.Remember how Palm and Sprint weren’t going to position the Pre against the iPhone? Because the Pre isn’t meant to run against the iPhone. Because it was was designed for its own subset of consumers, not iPhone malcontents. Because, because, because.

The world didn’t pay much attention to that plan, though, because frankly, the devices are similar enough for comparison and in the world of cellphones, it’s usually an either/or decision. Either I get an iPhone or I get a Pre. You get the idea.

Sprint has finally caved, taking their first shot straight at Apple’s face. They posted the ad at right on their Facebook page this week, which features the Pre leaning against a chewed-to-the-core Apple. As if they they thought the ad was a little too subtle, it also includes text like, “The Palm Pre does things the iPhone can’t. Run multiple applications at the same time with real-time updates and even save $1200 over two years.”

The ad does seem to be well timed, at least. Original iPhone contracts should be up right around now, and who knows, maybe the Pre will nab a few of those folks away from Apple, but I’m pretty unimpressed with their sales pitch. Run multiple applications? Like…all 30 of them at once? Pitching your multitasking is great if you have some sort of reasonable app selection, but 30? Why not remind people that you’ve got a full keyboard, a flash on the camera, a slick new operating system? Granted, the first two are obvious, but they’re benefits the customer will see immediately, not in six months when you finally release your SDK.

Update: No Porn in the App Store

iPhone porn?Yesterday we ran a story concerning the application “Hottest Girls,” available up until yesterday in the iPhone App Store. Prior to OS 3.0, the application showed pictures of scantily clad women and allowed users to rate those images. An update yesterday pushed topless images through the application. The app was pulled within a few hours.

The developer posted to his website later in the day, claiming the application was “sold out” due to server load from all the fresh boobies beaming to iPhones around the world. In truth, it was Apple pulled the app for, you guessed it, explicit content.

When Steve Jobs announced the App Store, porn was among the first mention of all things verboten. Other unapproved apps included privacy invasion and other malicious apps. “Hottest Girls” would have been the first app sanctioned by Apple with explicit content.

As an apple rep told CNN:

Apple will not distribute applications that contain inappropriate content, such as pornography. The developer of this application added inappropriate content directly from their server after the application had been approved and distributed, and after the developer had subsequently been asked to remove some offensive content. This was a direct violation of the terms of the iPhone Developer Program. The application is no longer available on the App Store.

Once again we have more noise than necessary concerning porn on the infamous iPhone. Explicit content is still viewable on the device via the web browser, though I think the real issue here is whether or not Apple wishes to be complicit in skin traffic. Apparently they do not.

Unsurprising News of the Day: iPhone 3GS Bumps YouTube Mobile Uploads By 400%

iPhone video recording at the pool.There’s a word that’s frequently omitted from the recent blog chatter about YouTube’s latest upload stats: mobile. It’s an important word, too, especially for a site that sees tens of thousands of uploads per day.

For those of you who aren’t up to date, a recent YouTube blog post claimed the iPhone 3GS has bumped uploads by 400% per day since its release last Friday. Taken out of context, that’s mind-blowing, and at first led me to believe iPhone 3GS users were somehow pushing nearly half a million videos per day through YouTube’s servers. That would be staggering.

In the original context, though, you can see the YouTube team is talking about mobile upload increases, not total upload percentages, which makes this completely unsurprising news. The last six months have seen the first widespread adoption of phones with video paired with data connections capable of uploading those videos. It’s no surprise then that the last six months have also seen a 1700% increase in mobile uploads and the 400% iPhone 3GS stat mentioned earlier. It’s pretty easy to post huge growth numbers from…next to nothing, and it just gets easier when Apple sells a million phones, all with build in video and editing features, all with an easy YouTube upload app.

Now it’s easy to panic and wonder when all of this uploading is going to crush AT&T’s upstream, but YouTube hasn’t released any hard numbers. It’s still 400 percent, which could be 100 or could be 10,000. Even a generous 100,000 videos a day is a lot for mobile video, but compared to the number of mobile users (take the 20 million active iPhone users, for instance) and you’re talking about marginal amounts of data compared to the total upstream per day.

So please, take it easy, and don’t forget to look at the original data before taking fantastical news to heart.

« Older posts Newer posts »

© 2026 Gadget Teaser

Theme by Anders NorenUp ↑