Month: July 2009 (Page 9 of 13)

iPod Nano Survives a Trip through the Washer

Can rice save your device?Last week, Wired:Gadget Labs contributor Charlie Sorrel posted some sad news on that site. He neglected to check his pockets before running the wash and, as fate would have it, accidentally ran a (his?) bright pink iPod Nano through the washer, only to find it when the spin cycle was done. By all rights the little music player should have been dead. Instead, we have the story of the little iPod that could.

After drying the device for nearly a week, leaving it on a breezy windowsill, sitting in the sun, resting atop a Macbook’s MagSafe power block, Charlie plugged his Nano into said computer and waited. A few seconds later the Apple logo appeared, followed shortly by iTunes recognition, officially proclaiming the player alive and well.

My question to you, gentle readers, is what do you do to save your wet devices? Charlie was a bit lucky in that the Nano was likely off when it got soaked. My uncle, on the other hand, wasn’t so fortunate this weekend. His sister tossed him into a pool, Blackberry and all. For now that phone is sitting in a bag of rice, hopefully drying out. I’ve had some success of my own with air drying followed by the freezer method with various electronic devices.

So what’s your best method and when does it work best? Have you had any success with devices that are on when they hit the water?

iPhone Gamers Love New Games, Want Them Less Than $2

iPhone app store spread.The folks at PocketGamer.biz recently took a look at the iPhone gaming situation to come away with some cold, hard data about what people are buying and why. I’ll spare you the full report (really I just don’t want to leech all the credit here) and focus instead on some of the more interesting details.

For standards, PG took a snapshot of the top 100 applications and then broke down the results by price, price by rank, games by publisher, and source (new IP, console port, music, movie, etc.).

Pricing was actually different than you might think. While most of the top 100 came in the $.99 category (36 titles), second place went to the $4.99 bracket with 20 titles. But that’s just number of games for each price bracket. Obviously since they are top 100 these are games that are getting downloaded a lot, but how much do the games get played after downloading?

If you look at price by rank, the top 10 games average just $1.89/download. At 11-20, the price drops to $1.19. Of course there are a load of factors that could contribute to the rankings. Are people really playing these cheap games more or are they just deleting them more often and so being prompted to rate more of these games?

Perhaps the most useful statistic, at least to industry developers, is the rate of new downloads and the desire for new IP. Of the top 100 games, 40 were released in June or July (this likely includes a few updates). Another 22 were April or May releases. As for IP, 52 of the top 100 are fresh content, designed just for the iPhone.

If you’re downloading games, where does your allegiance lie? Are you a bargain shopper, only buying apps that are cheap or on sale? Or do you look for the best IPs from hot developers, regardless of price?

Girl Drops Into Open Manhole While Texting

A Staten Island manhole.In the latest of the “man vs. tech” series (though one of our last stories was man/tech vs. nature) involves the dangers of texting, as though we haven’t heard enough stories. 15-year-old Alexa Longueira fell into an open manhole on Staten Island this week. Reportedly, she’s fine.

It was only a four or five foot drop, but imagine walking along, aimlessly texting and paying absolutely no attention to the world at hand. Can’t imagine that? No, neither can I. How’s this – imagine walking along and suddenly dropping into a deep, smelly hole. And losing your shoe nonetheless. Would it be mental trauma? Worthy of a lawsuit? Alexa’s parents think so.

Of course, I’m not sure who they’re going to sue. How do you sue someone for your lack of attention? A violation of trust that the sidewalk would just “be there?” The workers claim they were “looking for cones” to mark the area when young Alexa fell in. More ridiculous news surrounding our inability to censor our information input/output. Much as I hope people get better at it, the dumb ones make for some hilarious news.

AT&T Denies MMS Delay, Tethering Estimates

iPhone with some MMS.Around the release of iPhone OS 3.0 and the iPhone 3GS, rumors started to fly concerning MMS and tethering, both of which would get 3.0 support. The word was AT&T was unnecessarily delaying MMS, maybe as far as September, and that tethering would run AT&T customers as much as $55/month.

According to AT&T, none of this is true. They recently sent an email to Wired.com to set the record straight. A spokesman for the company has confirmed charges for tethering (booooo!) though he wasn’t willing to mention specific numbers or a live date for the service. As they’ve stated before, the email maintains MMS for “later this summer.”

By the by, the first day of autumn isn’t until September 22, giving plenty of room for “later this summer” and “September” to mean the same thing. As for tethering, we’re probably looking at a $15 upcharge, which is consistent with other tethering/data plans. Seems egregious on top of an unlimited data plan, but I don’t have much use for tethering. My apologies to those of you that do.

Amazon Wants to Ease Your Cell Shopping Pains

Amazone Wireless store.Have you tried shopping for a cell phone recently? How bout shopping for one without a clue what you’d like? Not particularly tech-savvy? Don’t know what’s on the market?

I found myself in this exact situation about a month ago. I was all set to pick up a new 3GS, but that meant my girlfriend needed a new phone too. Luckily, she had me, as its kind of my job to be up to date on this stuff. Even with my help, which she grudgingly accepted, it was difficult to find the right phone. Again, luckily, we knew we were shopping AT&T. Without that limitation, though, the possibilities are near endless.

Amazon hopes to change all of that with Amazon Wireless, a new service aimed at centralizing cell phones and service plans, all in one rebate-free package.

Personally, I love this idea. Amazon isn’t always my favorite place to shop online, but I almost always use their reviews as a source of input before purchasing a new product. Their wireless store, which is currently in beta, puts all of that information in one place, making it easy for gearheads and average consumers alike to find what they’re after.

For now, the store is pretty limited. It only has 130 phones, and only from AT&T and Verizon. I can only imagine that number will grow, though, as other carriers jump on board for the potential benefits inside. Head over and check the site out for yourself.

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