When I saw “Taxi Driver” for the first time, I was too young to fully comprehend, and appreciate, the incredible characters, biting social commentary, or tightly structured plot. What I did take away from Scorsese’s second best movie (first is “Goodfellas”, naturally) is the sheer coolness of those spring loaded, sleeve hidden gun launchers that main character Travis Bickle wielded.
Of course, like all great over the top movie inventions, someone will eventually find a way to incorporate them into our everyday lives. Those hidden gun launchers are no exception, but even still I found the manner in which inventor Showta Mori worked that technology into the real world to be…a bit odd, as he demonstrates in this gut bustlingly hilarious video.
Not only is that device that can shoot your phone, via forearm pressure, into your hands from your sleeve stupendously moronic, entirely superfluous, and even irresponsibly hazardous, it’s also completely awesome and on sale via the inventor’s Etsy shop, where it retails for about $80 and is compatible with the iPhone 4, 4S, and 5.
Before you completely dismiss the validity of this device, be sure to consider that in an increasingly pop culture obsessed world that is already way too in love with their smartphones, and value any device that will allow them to use them with minimal physical effort, this device could, against all odds, actually make a sale or two.
Of course, if you do buy one, you are required to occasionally pop your phone into your hands and answer it by saying, “Are you talking to me?”
The creators say they’ve been able to incorporate 15 interactive movie moments so far, all of which offer some sort of basic manipulation of the scene on display that work similar to the classic arcade title “Dragon’s Lair” in terms of your abilities. It’s not so much about the complexity though as it is the intriguing idea of combing a familiar fictional situation with the enhanced emotional attachment of personal involvement, as well as an uncertain outcome, as the user it not necessarily bound to the same results as the film scene, and certainly not the same path.
So far, outside of an extremely entertaining and well received demonstration, there isn’t much in the way of plans for “Hold On” at this time. However, it would be interesting to see a more developed version turn into something similar to the party game “Scene It”, or for it to be incorporated into major home video, or digital streaming, releases to give the user interactive options (trivia and mini-games via special features would probably be the best bets) during some of their favorite films.
In whatever capacity the tool is eventually used in, it’s already pretty clear that between this project, and the group’s other (a modification of Google Earth that lets you explore movie worlds) that they are fanatics of both film and technology, as well as skilled practitioners in the use of both. It’s the biggest reason why this device, while not unprecedented in its technology, may go on to success in whatever endeavor it chooses, and provide film and game fans with the greatest tool to relieve and personally experience their passions yet.