Tag: palm pre (Page 6 of 9)

More Fuel For My Palm Pre Fury

Palm Pre app downloads are soaring.Palm continues to baffle me. I wrote a post the other day questioning the judgment behind withholding the WebOS SDK from the general public, and to day I find this article from Medialets. It’s an explanation of the Palm strategy to date concerning their App Catalog and includes one hugely disturbing fact.

Pre users have downloaded more than 600,000 apps.

When I read that my thoughts looked something like this: “..” “….” “……??!?!?!??!?!?!” Seriously, what the hell. The phone launch was a relative success, we know that. It wasn’t huge. It wasn’t earth-shattering, but for both Palm and Sprint it was a success.

People want apps, we know that. There have been more than a billion downloads on the iPhone, the Android market continues to grow, and now this. With just 30 apps in the Catalog, users are piling apps on to their phones. Why doesn’t the market at large have the SDK yet?

Medialets cites some interesting theories. First, most of the available apps are in beta. So what, the apps need more testing? Several of these apps are running version 0.9, as in, the last major revision before 1.0. Will they really be so different? Can developers even vouch for their app’s stability under hundreds of thousands of scrutinizing fingers? No, they can’t. Apps are nearly never bug-free at launch, and the growing pains of a new platform are part of the geeky fun of owning a brand new device.

Medialets also suggests the App Catalog isn’t ready for the deluge of submissions that would come with a public SDK. I can understand this. It’s a lot to sort through, and it’s no secret that Palm has been struggling. The number of people required to handle a hundred submissions a day, making sure they (the apps) won’t brick anyone’s Pre, is enormous. Paying those employees will be a serious expense, which leads us to the last problem: money.

It always comes down to money, and the App Catalog has no way to make any. As of today, there’s no payment system in place to reap the rewards of a well-developed app. Palm isn’t the only one hoping for a revenue stream from the store. Developers need to be paid for their time, and their best efforts should be justly rewarded, affording more time for people to put together more great apps.

The problem remains that this wasn’t planned well enough before the Pre’s launch. I can understand and even empathize with Palm for their troubles, but they botched this thing. You can’t expect to launch a phone like the Pre without planning for a payment system for apps you know people will want well in advance. I don’t want to hear “we’re working on it,” or “it’s not ready yet.” Those are crap excuses, and the only reason for them is a complete lack of foresight.

Where Is Palm’s App Dev Kit?

Palm Pre WebOS SDK.I like the Palm Pre. I really do. I’m starting to wonder, though, if Palm does.

For all the excitement surrounding their best phone release in years, Palm seems to be doing their damnedest to let the Pre slip into obscurity. Perhaps the best feature of the new Pre is its operating system, named webOS because it comes built on web technologies that supposedly make developing on the platform a breeze. The platform also supports multi-tasking, a feature missing from the Pre’s ‘roid-induced cousin, the iPhone Unfortunately, Palm has yet to release the webOS SDK, which would give developers a chance to put some great apps in the hands of Palm fans and iPhone malcontents. In fact, the SDK isn’t coming until the end of summer.

“We’ve been working very hard on the SDK and are eager to open access on a wider scale, but the software and the developer services to support it just aren’t ready yet,” says Palm. I have to ask, then, did they pick the right time to launch the phone? It’s all well and good to try to gain ground before the new iPhone drops, but why launch when a solid app development platform could greatly improve the phone’s appeal? There are plenty of unsatisfied Apple/AT&T customers. Why not pick them up in the wake of the 3GS?

As of today, the Pre’s App Catalog sits at just 30 apps. At that level, they have no chance. Even if there were a couple hundred the Pre might have just enough appeal to lure in some the folks who spurned Apple’s advances. Show them multi-tasking with apps they love and you could start to build a base of very satisfied customers, and that’s exactly the way to gain market share.

For now, a lot of Pre users are content to homebrew their apps, porting games like Doom and piecing together tethering on the fly. But that magic can only last so long before serious developers get bored, or get so entrenched in the iPhone or Blackberry development that they all but forget about the Pre. That’s something Palm can’t afford. We’ll see how hungry developers are by the end of summer, assuming they stick around.

Play Doom On Your Pre

Doom!Despite the short list of Palm Pre apps available from the app catalog, plenty of folks are choosing Palm as their smartphone provider of choice. As soon as the application dev kit gets out, hopefully the list will continue to expand, including some new games.

In the meantime, take a look at this homebrew fix from a guy known only as Sargun. He’s managed to port Doom (at least the open source version, PRDoom) to the Pre, bringing demonized, gun-riddled hell to Palm’s newest release. Sargun used DirectFB to load the graphics through the Pre framebuffer and says getting the hack to work is fairly trivial.

If you’ve got some time on your hands, and decent geeky ninja skills, you should be able to get this (nearly) fully-functional game to your Pre without much trouble. I hope you also sport some TINY thumbs. The controls look…unwieldy at best.

Palm Hopes to Win Customers With More Apps

Palm Pre App Catalog.It’s no secret that much of the iPhone’s success comes from its development community. There are other great touchscreen smartphones out there, but none with application support behind the iPhone.

That’s no secret to Palm, either, and they’re hoping to offer similar support (albeit on a much smaller scale) to win some customers to the Pre. At launch the Pre sold some 50,000 phones and saw 150,000+ apps downloaded in that first weekend. That’s a solid start, but it won’t be long before Pre owners will want more.

Developers released some new Pre apps yesterday, in the midst of the Apple mayhem. The new titles included LikeMe, a restaurant/entertainment recommendation and rating service, and a sports news app for baseball fans. The Pre catalog is still smaller than tiny (like fewer than 50), but the catalog is still in beta, and only a few developers have the kit. As soon as it goes public, I’m sure you’ll see a more rapid influx of applications. Palm should make that happen soon – there’s sure to be a big rush of developers hoping to lure iPhone 3GS customers in the coming weeks.

Pre Sells 50,000 Units In First Weekend

Palm Pre and accessories.There were all sorts of doubts surrounding Palm’s Pre Launch. Whether it was a shortage of hardware, a lackluster phone, or the short-term Sprint exclusivity, plenty folks had their reasons for thinking the phone would flop.

According to early reports out of the Wall Street Journal, the Pre was a bigger hit than many expected. According to the WSJ, the Pre sold 50,000 units over the weekend, marking the launch a success, at least for now. By comparison, the iPhone sold 146,000 units at launch, but as we know, the Pre isn’t the iPhone, and 50,000 units is nothing to scoff at. Still, I have to wonder, will today’s WWDC Keynote have an effect on upcoming sales?

And what of inventory? Many stores report being sold out of the phone. Some go so far as to claim the device is sold out nationwide. If a new iPhone announcement doesn’t kill the Pre, how long will consumers have to wait for the next shipment?

A JP Morgan analyst says they’re coming this week. I hope so, for Palm’s sake.

Source: ZDNet

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