Tag: id software

id Software to Release a New iPhone Game Every 2-3 Months

id on the iPhone.The latest in iPhone news (and I know there’s been a lot of it this month) comes from id Software. You may know them as the creators of games like Doom and Wolfenstein and the upcoming Rage. iPhone users will be getting introduced to, or reacquainted with, id over the next year.

id co-founder John Carmack told Joystiq today that he is “passionate about the benefits of the iPhone,” and that his company has a lot of fun porting their titles. He also says it doesn’t require a lot of focus, at least for an established IP like Doom. But there is more to come from Carmack and company, who recently announced their buyout by ZeniMax, parent company to Bethesda.

“I’ve got a slate of iPhone titles, I expect to have an iPhone release every two or three months for the next year,” said Carmack. He made it clear that the benefit isn’t necessarily the money, but rather the level of commitment. When a game doesn’t cost millions of dollars to make and market, it’s a lot less pressure on the development team, which Carmack views as a good thing.

I’m glad to see a major developer taking the iPhone into serious consideration. Titles like Myst have recently been ported as well, but how about some new IP? Personally, I’d love some.

Play Doom On Your Pre

Doom!Despite the short list of Palm Pre apps available from the app catalog, plenty of folks are choosing Palm as their smartphone provider of choice. As soon as the application dev kit gets out, hopefully the list will continue to expand, including some new games.

In the meantime, take a look at this homebrew fix from a guy known only as Sargun. He’s managed to port Doom (at least the open source version, PRDoom) to the Pre, bringing demonized, gun-riddled hell to Palm’s newest release. Sargun used DirectFB to load the graphics through the Pre framebuffer and says getting the hack to work is fairly trivial.

If you’ve got some time on your hands, and decent geeky ninja skills, you should be able to get this (nearly) fully-functional game to your Pre without much trouble. I hope you also sport some TINY thumbs. The controls look…unwieldy at best.

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