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	<title>electronic arts &#8211; Gadget Teaser</title>
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		<title>Can Natal Support 5 years of &#8220;Maxed Out&#8221; Development?</title>
		<link>https://www.gadgetteaser.com/2009/06/09/can-natal-support-5-years-of-maxed-out-development/</link>
					<comments>https://www.gadgetteaser.com/2009/06/09/can-natal-support-5-years-of-maxed-out-development/#comments</comments>
		
		<dc:creator><![CDATA[Jeff Morgan]]></dc:creator>
		<pubDate>Tue, 09 Jun 2009 19:37:23 +0000</pubDate>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[360 maxed out]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[graphics vs gameplay]]></category>
		<category><![CDATA[patrick soderlund]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xbox maxed out]]></category>
		<guid isPermaLink="false">https://www.gadgetteaser.com/?p=1153</guid>

					<description><![CDATA[<p>In a recent interview with Official Xbox Magazine, Electronic Arts Senior VP Patrick Soderlund said his company has &#8220;maxed out the 360.&#8221; As a major developer for the 360 platform, EA hitting the development ceiling could be an issue, particularly considering Microsoft&#8217;s 10-year plan for the 360. The news isn&#8217;t all bad for Microsoft. Soderlund [&#8230;]</p>
<p>The post <a rel="nofollow" href="https://www.gadgetteaser.com/2009/06/09/can-natal-support-5-years-of-maxed-out-development/">Can Natal Support 5 years of &#8220;Maxed Out&#8221; Development?</a> appeared first on <a rel="nofollow" href="https://www.gadgetteaser.com">Gadget Teaser</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>In a recent interview with Official Xbox Magazine, Electronic Arts Senior VP Patrick Soderlund said his company has &#8220;maxed out the 360.&#8221; As a major developer for the 360 platform, EA hitting the development ceiling could be an issue, particularly considering Microsoft&#8217;s 10-year plan for the 360. </p>
<p>The news isn&#8217;t all bad for Microsoft. Soderlund said he&#8217;s been very impressed with the 360, but that he would have a headache if he were running Sony. It&#8217;s unclear exactly what that means, though he&#8217;s probably referring to developer support for both platforms. Plenty of folks have <a href="http://kotaku.com/gaming/ps3/sony-insider-deleted-for-ps3-comments-148088.php" target="_blank">mentioned the ass-chapping support</a> coming from Sony. Soderlund told OXM that EA has yet to max out the PS3. </p>
<p>If the 360 is already getting maxed by developers, what&#8217;s in store for the next 5 years? Obviously we have Natal to look forward to in 2010, but can motion control keep the console alive into 2015? Obviously Natal has the potential to win a non-gaming consumer base, but what about the Halo demographic? What of the competitive gamers? Will they be looking at the same graphics 5 years from now? If so, is that all bad?</p>
<p>Several genres have relied heavily on graphical improvements to keep people interested (FPS comes immediately to mind). Graphical stasis could give developers a chance to focus more energy on gameplay, which is a great thing for gamers in any genre. </p>
<p>The post <a rel="nofollow" href="https://www.gadgetteaser.com/2009/06/09/can-natal-support-5-years-of-maxed-out-development/">Can Natal Support 5 years of &#8220;Maxed Out&#8221; Development?</a> appeared first on <a rel="nofollow" href="https://www.gadgetteaser.com">Gadget Teaser</a>.</p>
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