Tag: Cool Technology (Page 3 of 3)

The Hunt for Red September Looks to Recreate the Submarine Experience

As far back as I can remember, I always wanted to be a submarine commander.

Ok, that’s a lie. But I did watch a lot of “Das Boot” in high school, and I’ve always preferred the “Star Trek” style of space combat (submarine style) to “Star Wars” (airplane dogfighting). Now usually when I draw such a vague fascination with something tangible that I don’t feel like putting the effort forth to actually achieve, I turn to video games to feed the need. However, the world of submarine simulation video games are all mostly in the same family as the “Microsoft Flight Simulator” games. Which is to say, they’re so incredibly realistic, by the time you get a handle on them, you would have been better off actually becoming a real captain/commander.

Well now, in a weird meta twist, where video games have failed to properly create an entertaining simulation of real life, real life has stepped in.

The creative geniuses at 1.21 Jigawatts are looking to defend their Red Bull Creation contest crown with their new invention “The Hunt for Red September.” It’s a built to scale submarine model simulator that requires a player to operate the right series of valves, levers, and buttons (as instructed by an on board voice system) in order to prevent a series of disasters. Fail to complete the simulation in its 2 minute time limit, and the model sprays you with an absurd amount of water as punishment. Even cooler is the social interaction features, which allows people to tweet “depth charge” to the simulation causing the entire machine to rock back and forth via hydraulics, and allows for the ability for enough people to tweet for a torpedo to attack the sub, the incoming progress of which can be followed via an onboard LCD screen.

Now if this sounds awesome, it’s because it is. However, this is no friendly game. Players have mere seconds to properly multitask the required functions in the right order before becoming drenched with water bursts. It apparently takes some serious skill to complete the simulation, which is only appropriate as it matches the skill put into this project in the first place. The team built this model in just 72 hours out of mostly spare parts, with the intention of winning the 2012 Red Bull Creation contest, and therefore making it to the Maker Faire in New York this September.

While there are no current plans for this model beyond that, I’d personally like to see Fortune 500 companies start using one in lieu of job interviews.

The MaKey MaKey; Changing Input One Banana at a Time

Confused by the headline? Well, it’s about to get stranger.

That’s thanks to this new invention called the MaKey MaKey. It’s another project that’s finding success on Kickstarter, and its goal is to inspire the creative side out of everyone that uses it, and try to turn the world into inventors.

And it’s achieving that with little more hardware than a circuit board and some alligator clips.

If you couldn’t watch that video (or if you were just as befuddled as I was when I saw it), I’ll elaborate. The Makey Makey is a small circuit board that provides inputs meant to function in place of your basic mouse and keyboard set up. You simply plug one end of the alligator clips into the inputs you desire and then attach the clips to any item that can conduct any form of electricity (bananas seem to work very well, but a pencil drawing, Play-Doh, or a million other items would theoretically work), and that item now functions as the input device.

Examples shown so far include a series of bananas substituting for the keys of a piano, Play-Doh being formed into the shape of a controller to play Super Mario Bros., and four buckets of water filling in for a Dance Dance Revolution dance pad. But from the looks of it, anything is possible.

Again the device’s main goal is to inspire creativity in its users and to try to blossom the inventor in everyone. It’s seems to be meant mostly for artists, amateur creators, and of course children, where it might ultimately find its biggest success in the toy market.

Of course just like another hot invention of recent times, The MakerBot, I think that the Makey Makey’s biggest contributions lay in the technology the invention is based off of and not the actual invention itself. Still with almost $130,000 dollars raised so far for the Makey Makey, it looks to find success in one field or another immediately, whether or not there is still more promising things it can lead to down the line.

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