Month: August 2010 (Page 6 of 6)

nPower PEG is available for purchase

nPower PEGWe’ve written about the nPower PEG (that’s “Personal Energy Generator”) a lot over the past year or so leading up to its release. Well, the day has finally come that you can order the PEG and make it your very own.

The PEG comes with the standard kinetic charging stick and your adapter of choice. The device runs $149.99, which seems a little steep considering it’s meant for use with multiple devices but only comes with an adapter for one. Still, it’s a nifty little charger, especially if you do a lot of walking throughout the day, and the company is from Cleveland. Who doesn’t want to support The Cleve, am I right?

Check out the full range of options at the nPower PEG official website.

DS Games Part of the Ever-Improving Technology of Video Gaming

When it comes to evaluating video games and video gaming consoles, new and improved technology seems to be on the forefront of what gaming enthusiasts desire.

Whether the game is for your computer or for your gaming console, game lovers find advances in technology high on their checklist when deciding to lay their hard earned cash down for technology supremacy.

Although DS games were introduced to the market in 2004, their dual-screen, touch screen has revolutionized the market, and become an extremely coveted piece of hardware to this technologically savvy gaming community.
The New Super Mario Bros. game released in 2006, combined advances in technology with the familiar workings of the ultra popular original Mario Bros. games released nearly two decades ago.

Another recent release, Tony Hawk’s American Sk8land combines the technology that has driven the advancement of today’s computer gaming market with the fun of daring tricks and maneuvers of the legendary skateboarder Hawk.
If the technology of acrobatic skateboarding tricks or little men in blue overalls, (Mario Bros.) isn’t quite for you, the game, Planet Puzzle League, might be more your speed. Planet Puzzle League returns gamers to a simpler time when they were playing their games on home computers. Even without the bells and whistles of explosions and upside down tricks, this game has been known to be one of the most challenging and mentally addictive games on the market.

And then there are the games that started it all with the 1980s release of Space Invaders. If you are old school in your game thinking, then Space Invaders Extreme might be the technology you have been looking for. With computer technology advancing, this update on the original version is a high-speed, faster than ever affair that is sure to stimulate your visual sensors with colors and sounds vastly superior to its predecessors.

Facing The Future with Technology, Computers and Cell Phone Plans

The “future.” That mysterious place once written about in fantastic science fiction novels and portrayed in films like “2001: A Space Odyssey,” is here. Amazingly, much of the predictions made by prescient science fiction authors like Ray Bradbury, Arthur C. Clarke and Aldous Huxley have come to pass. No, we don’t fly around above traffic with personal jetpacks, and so far none of us has a Jetson’s-style personal wardrobe-changing machine at home, but an amazing number of the events predicted in decades past have become commonplace. We rely on computer technology and instant communications more and more.

Years ago ideas of the future were discussed in hushed tones, as people whispered things like, ”Someday, each of us will have our own computer in our house! It will think for us and do our bidding!!” It all seemed quite mind-blowing and strange. Now that day has arrived. How has technology changed us?

Personal computers became a force in the marketplace about three decades ago. The first computers were large and cumbersome, but with rapidly developing technology, computers quickly became smaller, faster and much more efficient. They shrank in size but increased in capability.

At the same time, cell phone technology was rapidly developing. Back in the 80s (the dawn of time), the first cell phones were clumsy and expensive, but as cell phones and cell phone plans became generally affordable, phones morphed into the super efficient little communication tools used today.

The Internet came along. Things sped up. Computers turned into phones and phones turned into computers. The Internet linked computers to phones and connected us even more.

Today “the office” is almost a concept. It’s the computer you have in your pocket that you walk around with everywhere. In a sense, the personal computer is now our workplace, our identity and even an extension of our brain. The futurists, apparently, were on to something.

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